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Epic Online Transport🔗︎

Programming in Public🔗︎

Contributing to open source projects can be intimidating to newcomers. Git in general introduces a lot of terms that are confusing if you don't know how the system works as a whole. It took a long time for me to work up the confidence to contribute to an open source project. It wasn't until I encountered a major issue in a library that I was using that I realized how simple it really could be. During my gap year, I was experimenting with the Epic Online Services API in the Unity game engine. When I wanted to build my game to play it on my Android phone, the build failed. At first, I was confused. I opened an issue on the repository to see if someone else could tell me what was wrong. Since I hadn't gotten a response after a few days, I took a look at the code myself. The fix was not simple, but I was able to figure it out.

This was my first contribution to an open source project. I was proud that my code would now be used by many people! The project has over 250 stars on GitHub and has been downloaded over 1,000 times since I contributed.1

View Code On GitHub

My Pull Requests🔗︎

My Issues🔗︎